Tactical index / Editorial strategy guide
Weapon mods: fix the shot that matters
Use mods to support a weapon’s real turn pattern, then buy only what solves accuracy, damage, or reliability.

01Verified game rule
Weapon mods alter stats or effects, and upgraded weapons can gain additional mod slots. The Black Market sells mods for Credits.
Use mods to support a weapon’s real turn pattern, then buy only what solves accuracy, damage, or reliability.
Can every operator survive the enemy response and still reach the next objective?
02Decision signals
Editorial tactical model
03Tactical procedure
Use this procedure as a decision order, not a rigid script. Re-check it whenever a hit misses, reinforcements arrive, or the objective changes.
- 01Use mods to support a weapon’s real turn pattern, then buy only what solves accuracy, damage, or reliability.
- 02Weapon mods alter stats or effects, and upgraded weapons can gain additional mod slots. The Black Market sells mods for Credits.
- 03Can every operator survive the enemy response and still reach the next objective?
- 04Is useful AP, Advantage, a Utility, or Call for Backup being left unused?
04Field scenario
Use mods to support a weapon’s real turn pattern, then buy only what solves accuracy, damage, or reliability. Weapon mods alter stats or effects, and upgraded weapons can gain additional mod slots. The Black Market sells mods for Credits.
05End-of-turn checklist
- 01Can every operator survive the enemy response and still reach the next objective?
- 02Is useful AP, Advantage, a Utility, or Call for Backup being left unused?
- 03Weapon mods alter stats or effects, and upgraded weapons can gain additional mod slots. The Black Market sells mods for Credits.
- 04Use mods to support a weapon’s real turn pattern, then buy only what solves accuracy, damage, or reliability.
Primary sources
Confirmed rules are separated from editorial recommendations. No invented mission data or unverified drop tables are published.