ZERO COMPANYField Guide · Archive

Role coverage

Medic

Preserve this battlefield role after movement and objective interaction; pair it with recovery, scouting, or reliable armor disruption.

Confirmed mechanic

Operational read

Medic / Planning note

3 AP

Build the turn around the specialization’s job. Spend AP on that job first, then use remaining actions to protect the next enemy phase.

AP3 AP
Ability packageMorale Boost
Official weapon classBlaster Pistol
Planning noteNo synthetic score

Confirmed mechanic

Ability package

ULT / STD / PASSIVE
Ultimate

Morale Boost

Create the condition the role needs: range, target state, cover, or a clustered lane.

Standard action

Combat Stim

Use the Standard action only when it advances the objective or opens a higher-value follow-up.

Passive engine

First Responder

Hold the Ultimate for a swing turn; do not spend it to repair a positioning error.

Field plan

Turn patterns

  1. 01Create the condition the role needs: range, target state, cover, or a clustered lane.
  2. 02Use the Standard action only when it advances the objective or opens a higher-value follow-up.
  3. 03Hold the Ultimate for a swing turn; do not spend it to repair a positioning error.

Recommended pairings

Loadout logic

Failure condition

A role becomes a liability when it must spend every AP reaching its preferred position. Bring a second operator who can still progress the objective.

Confirmed mechanic

Primary sources