Tactical index / Editorial strategy guide
Cover and flanking: improve hit chance
Use full cover, elevation, line of sight, and exposed angles before committing heavy fire.

01Verified game rule
Hit chance changes with distance, effective range, line of sight, cover, flanking, and elevation.
Use full cover, elevation, line of sight, and exposed angles before committing heavy fire.
Can every operator survive the enemy response and still reach the next objective?
02Decision signals
Editorial tactical model
03Tactical procedure
Use this procedure as a decision order, not a rigid script. Re-check it whenever a hit misses, reinforcements arrive, or the objective changes.
- 01Read distance and effective range before selecting the target.
- 02Trace line of sight and identify which cover edge blocks the shot.
- 03Use one operator to create a flank or elevation advantage before heavy fire.
- 04Re-check the displayed hit chance after every move; do not assume the angle worked.
04Field scenario
Against an entrenched enemy, move the first operator only far enough to reveal the cover edge. Use a second angle or elevation to improve the shot, then fire with the unit that remains safest after the attack.
05Common failure modes
Moving farther than needed for a flank and losing the return route.
Treating full cover as immunity while another enemy has a clear angle.
Committing damage before verifying the post-move hit chance.
06End-of-turn checklist
- 01Is every shooter inside effective range?
- 02Which enemies can see the destination tile?
- 03Did flank or elevation actually change the displayed chance?
- 04Can the flanking operator survive the counter-angle?
Primary sources
Confirmed rules are separated from editorial recommendations. No invented mission data or unverified drop tables are published.